Photon Server IPV6 issue
HI,I use Photon Server 4-0-29-11263,According to the IPV6 configuration,I set:IPAddress="0.0.0.0"IPAddressIPv6="::"Port="5055"But when i change network to ipv6, i cannot connect the server. If I miss...
View ArticleUnable to use Azure SDK
Attempting to use the "Upload: Azure Lite" option in the build prompter gives me the errors outlined in this Upload.log fileI am under extreme time constraints and would appreciate it if I could get...
View ArticleMaking sure PhotonNetwork.RaiseEvent reaches temporarily disconnected players
Hi!I'm using PhotonNetwork.RaiseEvent to broadcast events to all players passing sendReliable = true as a parameter.Some of the receiving players are temporarily disconnected at the time of my...
View ArticleHow to get PhotonNetwork.ServerTimestamp in Photon Plugin?
How to get PhotonNetwork.ServerTimestamp in Photon Plugin?I couldn't find from a reference.
View ArticlePhoton server and IPv6
My update build was rejected by Apple today because the reviewer can't connect to the server and it seems it's because my game / server does not support IPv6. I read the forum and it seems the newer...
View ArticleTurn-Based game
Hey, I would like to know how could I establish a simple turn-based rule for my Photon game
View ArticleWhy is EmptyRoomTtl commented? I Need it!
I want to set EmptyRoomTtl to 0 when PlayerTtl is not 0 in creating game. but RoomOptions.EmptyRoomTtl is commented in LoadbalancingPeer.cs line ~1341.In other place, i saw this: if...
View ArticleIPv6 for Unity iOS Exports
Apple now requires iOS apps to support pure IPv6 connections.We tested PUN v1.75 and it supports IPv6, including the "Best Region" setting. If you use the Photon Cloud, you only have to make sure your...
View ArticleHow do I teleport all other players to a transforms position?
Hello,I wish to make it so that when 1 player enters an area, all other players are teleported to his position.I have made a flat cube that I intend for to act as a trigger.I have the connection set up...
View ArticleLatest Bolt Release
We plan Bolt releases every 2 to 4 weeks - and only if there are relevant updates:- Download: https://www.assetstore.unity3d.com/en/#!/content/41330- Release History:...
View ArticleHow implement AI bot on multiplayer poker game?
How implement AI bot on multiplayer poker game using photon ? AI bot should provide betting actions(fold,call,raise) etc
View ArticleRPC and the timestamp info
Hello people I'm new with photon and is the first time I'm writing in this forum.At the moment I'm working in a fps multiplayer project where I need to implement a sort of Lag compensation...
View ArticleObject state synchronisation
Hi, I just started working with PUN and I'm facing a problem right now that I'm not sure how to solve.So, I have a lobby scene where players have to step on an object in order to flag it as ready. When...
View Articletimeout for channel clean up
HelloI see the chat channel is destroyed immediately after last user leave itit is unacceptable for our gamesWe have alot of players online, but they rarely visit chat channel, just to check for...
View ArticleError in PhotonHandler
I'm using photon voice in a Unity Xaml Windows 10 app and I get this error when PhotonHandler.StartFallbackSendAckThread(); executes{"Could not load file or assembly 'System.Core, Version=3.5.0.0,...
View ArticlePhoton Voice Error
Hi again, we have got Photon Voice working, however when we are playing multiplayer, and the remote player attemps to make a sound other than voice, such as a gun shot, the sound glitches and we get...
View ArticleDemo of android platform has many noise.Others has no noise.
Why? How to clean the noise of android of photon voice demo.
View ArticlePhoton Voice not working in my version of Pun-Basic tutorial scene
Fairly new to Photon but have got a multiplayer app working well, including photon chat. I've tried the photon Voice demo and that works for me too.However when I tried to add Photon Voice to my...
View ArticleRank-Based Match Making?
Hello,I was attempting to put together rank-based matchmaking using SQL lobbies. It appears it's not as straightforward as I had envisioned going into this. My goal is to simply create or find a random...
View ArticleWeird instant ClientDisconnect
Heya,I have set up Photon Swarm with a UE4 project and locally, everything works fine. However, when I try to connect remotely, it connects to the master server just fine... but when I try to create a...
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