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Private Group Chat Channels

Hi!I just downloaded the Photon Chat SDK and went through the Unity3D demo. I saw in the documentation that PublishMessage() sends a message to a public channel and that SendPrivateMessage() only sends...

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WebGL + Time.timeScale=0 results in no longer receiving messages

Everything in WebGL seems to be working great except for this one thing. If I set Time.timeScale to 0, or something really low, it stops receiving messages (both in the Editor and in the build). This...

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Voice freezing after some seconds

Hey,I'm using Photon Voice and everything works great but I'm experiencing an issue that people start to talk and everything is fine and then it just stops and will continue after some seconds again....

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Monster death which PhotonTarget for RPC?

Hey there,i'm wondering about which photon targets i should use for an rpc. The healthpoints of the monsters are checked every frame and if are <= 0 then the RPC get's called and the monster get's...

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Help Script in photon

I do not quite understand the photon functions wanted to check if it's right my script I want to let him in photon online using UnityEngine;using...

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Can I have custom server logic with PUN?

Hi, I've been using PUN to send RPC messages between the clients that are interpreted by the clients. Now I want to add game logic that runs on the server-side. The point is to implement game-logic...

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How to use Photon voice for universal windows platform(Win 10) in unity 5.4.0f3?

i am developing multiplayer chat app for microsoft hololens. i am getting thisError ""D:\Microsoft\Hololens_Projects\PhotonVoice\App\Unity\Tools\SerializationWeaver\SerializationWeaver.exe"...

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Photon Voice - Serialization Weaver - Unity Voice Frontend Build Error

So I added Photon Voice to my Unity app for Windows 10, but I am getting an error when I build from Visual Studio . System.Exception: Exception while processing UnityVoiceFrontend UnityVoiceFrontend...

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Custom AUTH changed?

Was there a change with how custom auth parameters were passed?My UTF8 strings used to pass ok into my server, now it is incorrect. I havn't changed anything on my code side.

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Other audio source disabled when I plug headphones on iOS

Hi,When I have a stream video using EasyMovieTexture on iOS, the audio stream stops working when I plug headphones. This doesn't happen if I don't use photon voice.I have an easy way for you to...

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Clearing RPC

I can't seem to find the answer to this with search.How can I clear the list of incoming RPCs on the master client so it doesn't get processed? The RPC events are not buffered, and sent from...

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JoinRandomRoom not working when using custom RoomProperties

Using the following code, the 2 clients never end up in the same room together: public Hashtable GetRoomProps() { return new Hashtable { { "lobbyType", LobbyType.Normal } };}public void...

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Car Light Script In photon (Help!)

Hello I'm from Brazil, I wonder how I make this script work on online Photon, I do not know much functions photon wanted to help if someone could remake the script and tell me I will thank a lot. using...

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Issue of PUN 1.78

Hi,When I use the following code I expect that I will have ClientState = JoinedLobby but I have ConnectedToNameServer instead.PhotonNetwork.Disconnect();PhotonNetwork.ConnectToRegion(region,...

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Warning "Had to lookup view that wasn't in photonViewList"

Hi, I'm having this warning showing up "Had to lookup view that wasn't in photonViewList: View (0)1002 on ReadyZone (3)". To quickly explain the who and why, it's happening in a script when I call a...

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Is TrueSync adapted for physic-based multiplayer games?

I was searching an alternative to photon because it wasn't adapted for my game (very much based on rigidbodies) when I suddenly saw "trueSync". Can you tell me more about this?

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App placed in background does not reconnect to master server.

I'm running into a problem where the app goes into the background and disconnects. When I refocus I check if we are disconnected and reconnect. The problem is that it only reconnects tot the nameserver...

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How implement AI bot on multiplayer poker game?

How implement AI bot on multiplayer poker game using photon ? AI bot should provide betting actions(fold,call,raise) etc

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Mobile Support of Photon Rally Tutorial

Hello Exit Games,you made such a nice tutorial. I want to ask that photon rally tutorial is compatible with Android and IOS Build that you made for the MACOS

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Console size in debug Bolt

Hey All,Have done some searching and cant find an answer around. I'm looking to hide/reduce the size of the Bolt console during standalone playing. The console is mega useful for debugging. However its...

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