TSRigidbody2d and TrueSyncManager script
Hello,We are using your True Sync sdk for multiplayer game.1. Any plan to include,Some features and functions like Freeze Positions,Rigidbody2D.Sleep,IsSleeping,etc like Unity's Rigidbody2D.2. In...
View ArticleSend custom derived class via RPC
I have a base class called action which has many derived classes for each different action.I would like to register one method of serialisation/deserialisation for the base class and then use that for...
View ArticleBot with real actorNumber
Is there any way to create a bot player but have a real actor number registered with photon so the clients will see the bot the same as a real player?
View ArticleWhy am I getting a client-side Connection TimeOut error?
I have Photon Server installed on a remote PC. I have the LoadBalancing game running as a service and I have set Game Config IP to "Set Public: ".On another PC (on another network), I try to connect to...
View ArticleHelp my Spawn photon Not working
Can anyone help me please my script is correct more when i go from enter the object does not appear.using UnityEngine;using System.Collections;[RequireComponent(typeof(PhotonView))]public class...
View ArticlePhotonNetwork.GetRoomList () does not give array of rooms
Hello everyone, stopped working method PhotonNetwork.GetRoomList (), but PhotonNetwork.countOfRooms shows that there is room. Please tell me what could be the reason, here's the code: public class...
View ArticleHigh WebGL ping.
HiI use photon server (OnPremise, last version) on windows server (internet speed on server - 60 gbit/s and sever in europe just like me). When I connect with PC game client I have ping about 60, but...
View ArticleProblem with PUN i need help
Hello i create a 3D games but i need help for instantiation.The networking function:SCRIPT:http://imgur.com/giJ6u7VBut the Mobilesinglestickcontrol, control all the player in game.I have try the...
View ArticlePhoton public connection error
Hello!I am using the Photon Control panel (Self Hosted). This works with 127.0.0.1But i have portforwarded my public ip and the port 5055 on TCP and UDP.i have it setup like this:But everytime i try to...
View ArticlePhotonTransformView and PhotonRigidbodyView
Long and short of it is, if the players have rigidbodies, what should I use to synchronize it?I'm currently using transform view but unfortunately even with interpolation/extrapolation, it's rather...
View ArticleScene's physic objects synchronisation
Hi, I'm would like to have rigidbody objects in my scene (like balls, we could say) and every clients should be able to push those objects. So the question is, how do I sync the physics or even the...
View ArticlePhoton Chat UI Kit - How to use passwords
Hi, I don't know how to use passwords with the Photon Chat UI Kit.In the instruction it says:Events1. Connect ( login as string or InputField ) - connects to the chat server and authorizes with...
View ArticleType of Observed is Unknown when Receiving
Hey everyone,I'm making changes to my code and after it working fine, this error decided to show up.Player 1 is chilling in the game, and player 2 connects.Player 1(android) begins shooting missiles...
View ArticleI need to animate player with root motion.
Helllo, all I need to play animation which have root motion to run it properly. It runs fine on my end. but in client end- root motion is disable on animator. can any one help?
View ArticleProblem connecting to self hosted photon server
Hi. I have a big problem connecting to my self hosted photon server . Photon server hosted in a VPS windows server 2008 r2 . When I try to connect to my server from unity , I get this error :...
View ArticleMultiroom chat
Hi, all!I have a simple question.How to create multiroom chat on Photon Server (not on photon cloud)?I found on client:- keepMasterConnection - fot staing in master lobby always-...
View ArticleCustom authentication ContentType
Hi,Last question (I hope). I've written a tutorial that I'm going to post soon. I'm just ironing out details. I have a working system, but I wanted to check something before I put up something that's...
View Articleset player id before join room
hi everybody, i want to set player id befor join but i cant. how i can do it?for name is really easy. i use this code PhotonNetwork.playerName = nickName;but icant set id !!tnx
View ArticleBest Practice: Tree becomes alive and drops assets
HeyI'm getting used to Photon Engine.What is the best practice for the following scenario, which is probably a noob question, but still:Let's take the Vikings demo scene. It contains many tree objects...
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