When are we going to have self-hosted Photon chat
Just like self-hosted photon server, we can we have self hosted version of photon chat? We're now using Photon Server, and are trying to setup our chat server, too.
View ArticleRaiseEvent Doesn't Work In Offline Mode
I wanted to use RaiseEvents for a persistent manager object where I can't use a PhotonView, but they don't seem to work in Offline mode.Any chance we could get this working?
View ArticleOnPhotonSerializeView is never called issue
Hallo,I try to use a PhotonView, but the OnPhotonSerializeView is never called.The Class I use is called DrawController and is a Component of Prefab DrawCanvasI searched and found a lot of similar...
View ArticleQuestions
On Unity Asset store it says "SUPPORTED GAME TYPES TrueSync is great for 2-player action games or RTS as its rollback engine makes it very easy to minimize lag. For games like an 8-player FPS or a VR...
View ArticleExtending MmoDemo for MMO style game
Hello guys. I have been using Photon Cloud for quite a while now and am very much satisfied with it. Now, we are planning to develop MMO game for that I researched and found Photon Server. I have done...
View ArticleShow status of my self-hosted server on Web
Hello photon community,I have a simple question (i hope so). I am running my own custom server application, derived from LoadBalancing example. I would like to show status of this server on my website....
View ArticleServer disconnect timeout
Hello. I have android game with photon. Android games is not working in background (android specific)When i hide(minimize) the game, after 10 seconds i have on server: OnDisconnect - ConnID=52...
View ArticleHow to get the highest score player?
Hi I am working on a game based on PUNMMORPGDemo, want to end the game when someone first get the highest score. Should I use PhotonNetwork.player.getscore or something like sendmessage ? > _ <...
View ArticleBolt Events
How do I tell all the players that this piece of code worked? In a photon cloud this is not a problem, I can use RPC, but I can not figure out how to do it in Bolt.Variant where you need to use Bolt...
View ArticleSorting the player's game objects above the other player's game objects
Hi,For my '2 players' 2D game, both players' game objects are spawned on the same spawn points.But the remote player's game objects are on top of the local player's game objects.So to get the local...
View ArticleMore than 2 players online
TrueSync is constantly advertise with just 2 players, Is it possible for me to make it beyond 2 players, due to my fighting game supports more than 2
View ArticleWould it be possible to make multiple rooms from server launch?
Is there a way to create multiple empty rooms on server launch. Say I want 20 rooms for ranked server. Each room is used for a different rank level. When a user clicks to find a ranked room it will...
View ArticleIs it possible to make 20-30 units (bots or players) on field on mobile,...
HelloIs it possible to make game (using Photon Cloud) on mobile devices with at least 20-30 bots/players at same room and in the same location in game? (Like in ARMA games)I was trying to make game...
View ArticleFor reconnections, best way to see that a room exists without joining it?
We cached the room Name to a local file when joining the room, and delete it when cleanly leaving the room. We want to bring up a "You were d/c! Rejoin?" screen.However, to accomplish this, 1) The...
View ArticleKnock outs on iOS
We're using recent version on photon with unity 5.5.0f, compiling with IL2CPP for iOS. During the game players can suddenly receive OnRoomLeft, and while debugging with XCode we...
View ArticleOperationResponse 230: ReturnCode: 32767 (Empty application id)
I imported "Photon Unity Network Voice Package" from asset store to a new empty project. Build and run standalone application with my AppID, so there are two players in app screen, but there is no...
View Article[Feature request] PUN RPC message aggregation
Since OnPhotonSerializeView messages are already batched together, the framework must already exist.Can you please add this feature to RPC calls as well? Specifically, multiple RPC calls sent in the...
View ArticleCannot connect to photon server(all regions).
I'm working on a multiplayer game and I am able to connect to all servers . But app store keeps rejecting the game because they cant connect to photon server. I've sent them builds with Asia , US and...
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