Photon Voice: Debugging
Last week I added PUN and PUNVoice to my Unity project. The initial implementation was very quick and I had voice comms working fine.Today however the VoIP functionality element has stopped working and...
View ArticleAppleTV ?
Does Photon Networking work on AppleTV ? I can't get it to run it complains about missing directives like : Assets/ThirdPartyAssets/Photon Unity...
View ArticlePhoton server and IPv6
My update build was rejected by Apple today because the reviewer can't connect to the server and it seems it's because my game / server does not support IPv6. I read the forum and it seems the newer...
View ArticleHelp with setting up cloud
Hello!So, I am following a tutorial on how to make a multiplayer FPS using unity and PUN Here.So I downloaded to free one onto Unity, and a thing popped up on his asking for an app ID. Mine didn't. So...
View ArticleSupport IPv6
Hi there,I've just upgrade photon client sdk from 4.0.1 to 4.1.3 to support IPv6. I use photon cloud server.The problem is that the clients with sdk 4.0.1 and clients with sdk 4.1.3 cannot see each...
View ArticleBUG : Not receiving onEvent.
Plugin source : Downloaded plugin from exitgames(corona).Bug scenario : 2 or more people connected in a room, exchanging events( i.e one player(P1) raiseEvent and all others including him(P1) receives...
View ArticleHow to make use of existing serializers in a custom serzializer?
Hi,We have a custom type that we would like to serialize for storage in the player customProperties. This type contains some Vector3 fields. E.g.: class ACustomType { Vector3 foo; Vector3 bar;} I'm...
View ArticleServer Dev needed!
Hi All. We are a mid size mobile game and app agency from UK. Looking for a talented and experienced photon server engineer to implement custom logic for us.Fill documentation and brief will be...
View ArticleLive Video Stream
Hello everyone, I want to make a live video stream (projected on a texture) through the Photon Network. To do that, I created a function that calls GetPixels32 on my WebCamTexture (160x120 to limit the...
View ArticleMultiple players per client
So I'm making a multiplayer game with split screen play, meaning up to 4 players can play via one client. But I'm having difficulty showing to the system that there are actually 4 players. It simply...
View ArticleThirdPersonController and Photon
Giving a go to Photon integration with ThirdPersonController (from Opsive, Asset Store) i'm wondering if anybody here had it working and is satisfied with the results; i'm having quite issues with...
View ArticleAbout brazilian server
Hello,Do you have some new about the brazilian server?Thank you.
View ArticleCan't get SDK TestClient to work
When i run the SDK TestClient i recieve the following message in the prompt:Starting 5 games with 3 players[11696] Press Return to EndConnecting to 192.168.1.2:5056[11696] Started game KURO(11696)1...
View ArticleSerialize data to byte array and put it in OperationRequestParameters
Hi,I am having some trouble sending data from Unreal 4 to my server solution (c#).I have:Created a varable: TArray ParamParam.add(code, my byte array)Now comes the problem, i have created a parameters,...
View ArticleHow to Account for: Operation failed: OperationResponse 226: ReturnCode:...
I know what's causing this error, I am in fact causing it deliberately to stress test my lobby code. I have a game where I want the rooms to be visible to the player in a scroll list and then tap a...
View ArticleHelp me plz
Assets/Photon Unity Networking/Plugins/PhotonNetwork/PhotonNetwork.cs(3113,22): error CS0117: `SceneManager' does not contain a definition for `LoadScene'Assets/Photon Unity...
View ArticleHow to sync IsInactive for Players?
Hello,I am just trying to get my first program working with Photon. I followed the Loadbalancing demo to recreate the scenario where there is a list of rooms and you can create one or join one.Now, in...
View ArticleCUDPSocketServer::OnError()
12768: 19:23:34.839 - CUDPSocketServer::OnError() - TDatagramSocketServer::OnError() Handler Error: 没有任何服务正在远程系统上的目标网络终结点上操作。12768: 19:36:28.645 - CUDPSocketServer::OnError() -...
View ArticleIssue in playing over across Continents
Hello guys, I just started playing around with PUN like a few days ago and made a simple multiplayer tank shooting game , it works perfectly when I test it with my friends around my city , but when I...
View ArticleRoom max player limit reach with only one player
Hello everyone,We are having a strange issue. Our game have been using PUN for about 3 years and everything was working fine until last Friday. The issue, is the players are unable to join the room. We...
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