Quantcast
Channel: Recent Discussions — Photon Engine
Browsing all 15755 articles
Browse latest View live

Tizen suport

Hello,Any plan to add suport for Tizen platform?Thanks

View Article


ReconnectAndRejoin: AuthValues == null is not correct?

I am attempting to use PhotonNetwork.ReconnectAndRejoin() to get back in a room after a mobile user gets disconnected by the OS when the app goes to the background.It doesn't seem to work and throws an...

View Article


BoltEntity component is causing "rubberbanding"

Hello,it seems the BoltEntity component causes rubberbanding, even if I doesn't transmit anything from and to the server.This is how I set the transform inside...

View Article

Regions Ping Always 0

I'm connecting to the NameServer to get a list of all severs and list it to the player with each current ping, but the ping value that i get is always 0. public override void Show(bool p_show) {...

View Article

Writing to the stream for Non-Host

Basically I have a vehicle that is controlled by the person who well, gets in the driver seat. The host will get into the driver seat and its that local clients job to track the physics (Rigidbody is...

View Article


Low Latency Packet Loss

I'm currently trying to port an existing network system to use Photon networking. The system is written on top of a custom built reliable UDP system. Essentially it boils down to two primary...

View Article

Upgrading PUN Plan

Let's say I start off with the 100 player plan and I have a unexpected burst of players. How long will it take after upgrading the plan before the limitations are updated to the new plan's CCU...

View Article

Invalid View ID of 0, but showing up as 4 in Hierarchy

Hi,I've been googling and troubleshooting for a while now and can't get a fix, a particular RPC keeps returning this error. This takes place in a lobby scene where the player initially connects to the...

View Article


Not Connected when using proxy or VPN on Android

Hello,We are using PUN to connect to a self hosted server . We can reach it successfully when not using VPN but we can't connect when using a VPN.Our platform is Android . Is there any workaround...

View Article


PUN Rock papers scissors - Need urgent reply

I'm trying to make a 1 versus 1 word game multiplayer. But when I try to create/join a room, it makes me join the last room I created. and it still has the points and hp remaining from the last game...

View Article

realistic car controller, ufps and photon - almost working but how to grab...

I've been working on getting ufps - realistic car controller together in photon multiplayer. so far I've been able to - walk up to the vehicle, press the appropriate control to 'get in', drive around,...

View Article

Networked Projectiles

A few people have asked how they can make network based projectiles.The kind where you can't just do a raycast like a bullet, as the projectile is much slower and can be dodged by the players or AI....

View Article

Secure AppID for Photon Cloud

Hi! My question is how secure Photon Cloud's AppID is. AFAIK, it's rather easy to hack a Unity's managed game code and reveal the AppID - it is used in PhotonNetwork.Connect() method anyway. So, any...

View Article


PhotonView and Plugins

I would like to access the data serialized by OnPhotonView in a plugin. Can this be accessed in a plugin or only in the server?

View Article

Issue on broadcasting message by Photon Chat between Android and iOS platform

Hi,I've got an issue on broadcasting message between Android and iOS by using Photon Chat.In the case , I am using the same API key for my Photon Chat with Photon-iOS-Sdk_v4-1-0-4 and...

View Article


Unity3d Sample Assets First Person Example Ported to Photon

Sup Dudes and Dudettes! So today I decided to start a multiplayer FPS, first thing I did was convert the unity3d sample assets FPS example to work with Photon. I figured others could benefit from this...

View Article

Error message: "Setting IPv6 bit False"

Hello. I was download new version on cliend sdk and now i have this debug return:"Setting IPv6 bit False". All work is fine, but how can i solve this warning?

View Article


Healthkit

Basically i have this healthkit problem , when i make room and join that map first time it picks up health kit normally all good but when i leave room and make room again healthkits are not giving...

View Article

Image may be NSFW.
Clik here to view.

Android demo building fails

Hi,I'm trying to build demo_basics example from the Android-NDK SDK. For some reason, I'll get the following...

View Article

Android and disconnecting/reconnecting clients

Hi,I am using Unity 5.3.4 with PUN free version from asset store. I use ConnectAndJoinRandom script from plugin's folder with auto connect option, one scene, 2 players, few scene objects.When I deploy...

View Article
Browsing all 15755 articles
Browse latest View live