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How to use Photon voice for universal windows platform(Win 10) in unity 5.4.0f3?

i am developing multiplayer chat app for microsoft hololens. i am getting thisError ""D:\Microsoft\Hololens_Projects\PhotonVoice\App\Unity\Tools\SerializationWeaver\SerializationWeaver.exe"...

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how to get master client id when master client left from room?

hello, I use C++ client.userA : master clientuserB : guest client 1userC : guest client 2When userA left from room, both userB and userC looks like room master.I checked which user is room master by...

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Unity PUN Basics Tutorial not working (leaveRoom)

I've been going throught the "PUN Basics Tutorial" and in the Part 4 I've noticed that the "Quit Room" button it's not working. Thinking that could be something I made wrong I've loaded the...

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Cannot remove room custom properties using null value.

Hello!I have a trouble with removing unnecessary room custom properties (PUN 1.76). I use null values for them (as it describes in PUN documentation). So I do: Hashtable properties = new...

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Tutorial 004 and 005

About halfway into tutorial 004 https://doc.photonengine.com/en-us/bolt/current/advanced-tutorials/chapter-4 I encountered a problem where the tutorial was showing this...

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When are Player CustomProperties available?

Hi,We are encountering a situation where it seems Player customProperties are not always available immediately. The scenario is something like this:- Player A joins a room- Player A sets a custom...

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How can I change other clients int health when I press space?

I want to reduce other clients/players health when I press space, but I don't know how I could do this. Every tutorial is with a collider. I just can't figure out how I could do this by just pressing...

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Is there a DEMO version of Bolt?

Hi all. I'm looking to make a few small Unity games with my son to teach him programming and we want to set up a multiplayer game as our first project. I've been looking for solutions that I could...

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Friends and channels questions

Hi, I'm adding the Photon Chat API to my Shiva engine plugin, and I'm wondering how these friends and channels stuff works actually.When you connect to the chat server (region -> nameserver ->...

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SocketException: The descriptor is not a socket

PhotonNetwork.versionPUN = "1.75" , however we've seen this in various prior releases.On mobile, having sent the application into the background and then restoring it is to generate errors of this...

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Using Old Photon Unity SDK Version 3.2 from 2013.02 - Should I Upgrade?

Hi everyone,I am currently using Photon Version 3.2.0.1 (15.02.2013 - rev2060) in a Unity 5.4 project. I am only using RPC calls on a turn based game. Pretty basic stuff, nothing realtime.I was...

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Connect to self-hosted master server and join room (WebSocketSecure).

Hi! I try to connect with WebSocketSecure protocol to my self-hosted server. (there are no problems with Photon Cloud)I connect to self-hosted server using port 9090 (Master) and it connects to lobby...

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as if there is room, before creating it?

if ( ! salas.exist.("salax") ){// exist funtion ???PhotonNetwork.CreateRoom ("salax");}

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Prefab cache is not assetbundle friendly

Hi,I currently work on mobile game that is about to be released on iOS and Android and I really enjoy working with PUN.Although my team and I wanted to share a bug we encounter. We think there is a...

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PhotonTargets.AllBufferedViaServer not for master switch

Hi, am trying to buffer RPC's so all new people into the room get them.Master creates a "race" with a number of variables sent to other players via RPC.1. Master raises the RPC's using...

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No overload for method `CreateRoom' takes `6' arguments

Can someone please tell me why the code below throws No overload for method `CreateRoom' takes `6' argumentsin the inspector?ExitGames.Client.Photon.Hashtable customRoomPropertiesToSet = new...

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Voxel Error Help

I'm making a 3D Voxel game, and I'm using perlin noise to instantiate blocks. 128x128x128 blocks(I'm using a 3D array, so all the blocks arent being instantiated at once. They're instantiated...

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Sharing PUN Basics Tutorial compeleted Unity project

Hi , I have completed the tutorial and pushed the Unity project working fine to GIthub.Please read README when you use it.And let me know if you find some issue or improvement...

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Multiplayer screen wrap troubles

Hey everyone! I am very new to photon and I am trying to get it to work on a Joust like game. Right now I am having problems with the screen wrap. What is happening is that when the player goes to one...

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customGameProperties not working

I added more custom room properties using Hashtable properties = new Hashtable(); properties["Map"] = mapNames[mapSelected]; properties["Mode"] = gameModes[modeSelected]; properties["Time"] =...

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